I'm Krister, a developer and manager based in Sweden.
I studied game programming at Gotland University and spent a good chunk of my career teaching it — at university, upper secondary, and vocational level from 2008 onwards. I've worked at indie studios, shipped a few games of my own, and been a team lead programmer before moving into a craft manager role.
These days I spend my working hours helping developers do their best work. Outside of that I still make games, build tools, write the occasional tutorial, and share code when I think it's useful to someone. Some of it solves a real problem, some of it is just fun to make.